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Baoquan Chen |
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| Deputy Director |
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0755-86392399 |
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http://web.siat.ac.cn/~baoquan/ |
| E-mail: |
bq.chen@siat.ac.cn |
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Resume
Education
1999 Ph.D., Computer Science, State University of New York at Stony Brook, Stony Brook, NY
Dissertation: Image-Based Volume Rendering. Advisor: Arie Kaufman
1997 M.S., Computer Science, State University of New York at Stony Brook, Stony Brook, NY
Thesis: Real-Time Volume Visualization Architectures. Advisor: Arie Kaufman
1994 M.E., Electronic Engineering, Tsinghua University, Beijing, China
Thesis: Texture Synthesis of Wooden and Stony Wall and Floor. Advisor: Shuliang Li
1991 B.E., Electronic Mechanics, cum laude, Xidian University, Xi’an, China
Thesis: 3D Reconstruction and Rendering of Terrain Maps. Advisor: Weixin Xie
Professional experience
2008-present Professor and Deputy Director, Institute of Advanced Computing and Digital Engineering, Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences
2004-2006 McKnight Land-Grant Professor, Department of Computer Science, University of Minnesota
2000-2007 Assistant Professor, Department of Computer Science and Engineering, University of Minnesota
1999-2000 Research Associate, Media Research Laboratory, Courant Institute, New York University, NY
1995‑1999 Research and Teaching Assistant, Department of Computer Science, SUNY Stony Brook, NY
1994‑1995 Researcher, Institute of Computer Science and Technology, Beijing University, China
Research Interests
l Visualization: scientific, medical and information visualization
l Computer graphics: large urban environment acquisition, geometry representation and processing, accelerated rendering, artistic rendering or non-photorealistic rendering (NPR), and sampling theory for antialiasing
l User interface: sketch-based interface for modeling, rendering, and data manipulation
Applications: data and information analysis, digital architecture design, art and entertainment
Selected Publications
Selected papers
[1] Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen, Hao Zhang, Jihad El-Sana, "Automatic Reconstruction of Tree Skeletal Structures from Point Clouds," ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2010), Vol. 29, Issue 6, December, 2010.
[2] Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Cohen-Or, Baoquan Chen, "SmartBoxes for Interactive Urban Reconstruction," ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010), Vol. 29, Issue 4, July, 2010.
[3] Qian Zheng, Andrei Sharf, Guowei Wan, Yangyan Li, Niloy J. Mitra, Baoquan Chen, Daniel Cohen-Or, "Non-local Scan Consolidation for 3D Urban Scene," ACM Transactions on Graphics (Proceedings of SIGGRAPH 2010) , Vol. 29, Issue 4, July, 2010.
[4] Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Baoquan Chen, Hao Zhang, Alla Sheffer, Daniel Cohen-Or, "Consensus Skeleton for Non-Rigid Space-Time Registration," Computer Graphics Forum (Proceeding of Eurographics 2010) , Vol. 29, Issue 2, May, 2010.
[5] Jie Chen and Baoquan Chen. “Architectural Modeling from Sparsely Scanned Range Data,” International Journal on Computer Vision, Vol. 78, No. 2-3, pp. 223-236, July 2008.
[6] Hui Xu, Nathan Gossett and Baoquan Chen. “Knowledge and Heuristic Based Modeling of Laser-Scanned Trees,” ACM Transaction on Graphics, Vol. 26, No. 4, Article 19, October 2007.
[7] Xiaoru Yuan, Minh Nguyen, Baoquan Chen, and David Porter. “HDR VolVis: High Dynamic Range Volume Visualization,” IEEE Transactions on Visualization and Computer Graphics. Vol. 12, No. 4, pp. 433-455, July/August 2006. (IEEE TVCG Featured Article).
[8] Amit Shesh and Baoquan Chen, “SMARTPAPER: An Interactive and User Friendly Sketching System,” Computer Graphics Forum (Eurographics 2004), Vol. 23, No. 3, pp. 301-310, 2004.
[9] Baoquan Chen, Frank Dachille, and Arie Kaufman. “Footprint Area Sampled Texturing,” IEEE Transactions on Visualization and Computer Graphics, Vol. 10, No. 2, Mar/Apr 2004. pp. 230-240.
[10] Baoquan Chen and Minh X. Nguyen. “POP: A Hybrid Point and Polygon Rendering System for Large Data”, Proceedings, IEEE Visualization 2001, pp. 45-52.
Current Projects
Achievements
Selected honors and awards
l 2010 “China National Funds for Distinguished Young Scientists” recipient
l 2010 Best research prize, 2010 CCF China National Science Computer Conference 2010, Hangzhou
l 2009 Second prize, 1st China Innovation and Entrepreneur Contest, Shenzhen
l 2008 “One Hundred Scholar” recipient, Chinese Academy of Sciences
l 2006 IEEE Certificate of Appreciation for Outstanding Service as Chairman of IEEE Visualization 2005, 2006
l 2006 IEEE Senior Member
l 2005 Best Paper Award, IEEE Visualization conference
l 2005 Recognition of Outstanding Commitment to International Education, University of Minnesota
l 2004 University of Minnesota McKnight Land-Grant Professorship
l 2003 National Science Foundation (NSF) CAREER Award
l 2002 Microsoft Innovation Excellence Program Recipient
Patents
l “Apparatus and Method for Real-Time Volume Processing and Universal 3D Rendering”, US patent number 6,674,430 (inventors: Arie Kaufman, Baoquan Chen, Ingmar Bitter, Frank Dachille, Kevin Kreeger)
l “Apparatus and Method for Volume Processing and Rendering”, US patent number 7,133,041 (inventors: Arie Kaufman, Ingmar Bitter, Baoquan Chen, Frank Dachille, Kevin Kreeger)
l “METHOD FOR RECONSTRUCTION OF URBAN SCENES”, PCT international patent ( application number PCT/CN2010/075524) ( inventors: Baoquan Chen, Liangliang Nan, Qian Zheng)
l “METHOD FOR RECONSTRUCTION OF URBAN SCENES”, US patent ( application number 12/935,685) ( inventors: Baoquan Chen, Liangliang Nan, Qian Zheng)
l “建筑物三维模型构建方法及系统”, application number 2010102202989 ( inventors: Liangliang Nan, Baoquan Chen, Zhanglin Cheng)
l “基于骨架配准的时变点云重建方法及系统”, application number 2010105321585 ( inventors: Qian Zheng, Baoquan Chen)
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